If every account in your inventory is priced by gut feel, you will underprice your best stock, overprice your weakest, and field disputes about "not as described." A simple grading system (A, B, C or Gold, Silver, Bronze) fixes this. Below is how to define grades with measurable criteria, attach price bands and floors to each one, and carry the grade through bulk restock and price reviews on Eldorado, G2G, iGVault, Racoon, and GameBoost.
Why game account sellers need a grading system
Most sellers start with a flat approach: one account type, one price, one title. That works until your stock gets uneven. A batch of 40 accounts might include a few with rare skins, a pile of average mid-level accounts, and some with bans, low activity, or missing linked emails. Pricing them all the same creates three problems:
- Margin leakage. Your best accounts sell instantly at the average price. That is a sign you priced them too low.
- Stale listings. Weak accounts priced like average ones sit unsold and drag down your sell-through.
- Disputes. When a buyer expects the top of the range and receives the bottom, the complaint is justified even if your description was technically accurate.
A grade is a short, consistent label tied to written criteria. It lets you price by tier, write descriptions with the right expectations, and give a teammate or assistant a rule instead of a judgment call.
Step 1: Define grades with measurable criteria
Avoid vague words like "good" or "premium." Every grade should be checkable by someone who has never seen the account before. Use two to four criteria that actually move price in your game.
Here is an example for a hypothetical competitive game. Replace the criteria with whatever buyers in your niche actually search and filter by.
| Grade | Level / progress | Rank or milestone | Collectibles | Account health |
|---|---|---|---|---|
| A | Level 100+ | Top rank reached this season | 10+ rare items | No bans, full email access |
| B | Level 50-99 | Mid rank | 3-9 rare items | No bans, full email access |
| C | Level 49 or lower | Unranked or low rank | 0-2 rare items | No bans, email access may be limited |
| Hold | Any | Any | Any | Ban history, region lock, or missing recovery info |
Two rules keep this honest:
- Grade on the worst failing criterion. If an account meets A on level but has limited email access, it drops a grade. Buyers are most sensitive to health and access issues.
- Always have a Hold bucket. Accounts you are unsure about should not get a listing until you resolve the question. See our guide on relisting returned and refunded stock for how to handle quarantined inventory.
Step 2: Add grade as a real column in your inventory sheet
Grade should live in your source spreadsheet or inventory file, not only in your head or in a title. A workable column set:
- Internal listing ID (see the naming convention guide)
- Game, server, region, platform (normalized per the attribute normalization post)
- Grade (A / B / C / Hold)
- Grade reviewed date
- Cost basis
- Price floor
- Target price
- Delivery notes
The grade reviewed date matters more than it looks. Seasons reset, patches change which items are rare, and a Grade A account from six months ago may be Grade B today.
Step 3: Attach a price band and floor to each grade
Grades only help if each one has its own pricing rules. For each grade, define:
- Floor: the lowest price that still leaves your required net payout after marketplace fees and a refund reserve. Our post on net-payout price floors walks through the calculation.
- Target: where you want the listing to sit when competition is normal.
- Ceiling (optional): a cap for the first week, so you do not list a Grade B account at Grade A pricing and wait for a miracle.
Example structure (numbers are placeholders):
| Grade | Floor | Target | Starting position vs comparable offers |
|---|---|---|---|
| A | Cost + fees + reserve + 25% margin | Median of comparable A offers | At or slightly above median |
| B | Cost + fees + reserve + 15% margin | Median of comparable B offers | Slightly below median |
| C | Cost + fees + reserve + 8% margin | Lower quartile of comparable offers | Below median, priced to move |
The margins differ by grade on purpose. Grade C is a volume play with thin margin and fast turnover, while Grade A can wait for the right buyer.
Step 4: Compare like with like when reading competitor prices
The biggest pricing error with graded stock is comparing your Grade A account to every competitor listing for the same game. Competitors will have lower-quality accounts and decoy offers priced to draw clicks. Before using any price suggestion, filter to comparable offers: similar level range, similar rank, similar collectibles, same platform and region.
When you review price suggestions in Sellerbot, treat each suggestion as a proposal and check it against the grade's floor and band. If a suggested price falls under the floor for that grade, the listing is probably being compared to the wrong competitor set, or the market has moved enough that the account should be regraded or paused. More on filtering noisy data is in reading competitor prices without getting fooled.
Step 5: Carry the grade into titles, descriptions, and fields
Each marketplace has different fields and different conventions. Eldorado, G2G, iGVault, Racoon, and GameBoost do not all expose the same attributes, so the grade often needs to appear in more than one place. Check which fields each marketplace offers for your game category on the platforms page, then decide where grade information goes.
| Where | How to use it | Notes |
|---|---|---|
| Internal listing ID | Include a grade letter, e.g. VAL-A-0142 | Never visible to buyers in a way that causes confusion, and helps your own reconciliation |
| Title | Describe the specifics (level, rank, key items) rather than just "Grade A" | Buyers search for specifics, not your private grade names |
| Description | State the facts behind the grade | Use a description template with variables |
| Marketplace attribute fields | Map level, rank, region, and platform individually | Use field mapping so values stay consistent across batches |
A practical point: your private grade names (A, B, C) mean nothing to buyers. Translate the grade into the concrete facts it represents, and the description will read as specific rather than generic.
Step 6: Use grade in bulk restock
When you upload a batch, sort it by grade first. Then:
- Run the batch checks from the bulk restock prep checklist.
- Map the grade-linked fields (level, rank, collectible count) in the bulk restock flow so they populate each marketplace's attributes the same way every time.
- Pilot a small number from each grade before listing the entire batch. If your Grade B pricing is off, you want to find that out with five listings, not fifty.
Keep Hold accounts out of the upload file entirely, so a mapping step cannot accidentally publish them.
Step 7: Let sold stock sync protect your tiers
Tiered stock multiplies overselling risk. If you have three Grade A accounts and list them on three marketplaces, each Grade A listing may represent a separate quantity. When one sells, the same stock must disappear elsewhere, or you will be apologizing to a buyer for an account you no longer have. Using sold stock sync keeps quantities aligned across the connected marketplaces. For allocation strategy, see preventing overselling across marketplaces.
For rare, high-value Grade A accounts, consider listing them on one or two marketplaces only, rather than all five, until the first sale gives you a price signal.
Step 8: Review grades weekly and recalibrate quarterly
Grading is a living system. Add two checks to your routine:
- Weekly: Look at sell-through by grade. If Grade A moves in two days, your target is too low. If Grade C sits for three weeks, drop the price to the floor or retire it. The weekly sell-through review shows how to decide.
- Quarterly, and after each major patch or season reset: Revisit your grade criteria. A new rare skin, a changed ranking system, or a wiped progress bar can shift what counts as Grade A. Update the criteria table, then regrade the active stock.
Also track dispute and refund reasons by grade. If most complaints come from Grade C, your descriptions may be overpromising. If they come from Grade A, the criteria may miss something buyers care about.
A quick grading checklist
- Written criteria exist for every grade, including a Hold bucket
- Grade is a column in your inventory sheet with a reviewed date
- Each grade has a floor, target, and starting position
- Price suggestions are checked against comparable offers of the same grade
- Titles and descriptions state facts, not private grade letters
- Marketplace fields are mapped consistently across batches
- Sold stock sync is on for every listing of the same account
- Criteria are revisited after each patch or season reset
Putting it into practice
Start small. Take your next batch, grade it in the sheet, set a floor and target for each grade, and pilot a handful of listings on one marketplace. Once the grading rules produce prices you trust, extend them to the rest of your channels. You can see how the pieces fit together in the Sellerbot preview, and compare options on the plans page when you are ready to run graded inventory across more marketplaces.

